Are they being raided by Berbers perhaps? Would you change the mechanic, and if so how would you change it? I like both of these mechanics and they add depth and reward the player for protecting their borders and fighting smart wars, and punishes the AI since it's dumb and it will siege your country instead of defending their own. RangerRekt 5 yr. ago. Usually increasing your military strength and relations are the easiest ways to make them willing to accept your offer of vassalge but increasing your economy by development investments or conquests is another, longer term method and the same for a distance negative modifier. This item will only be visible in searches to you, your friends, and admins. Prosperity is a mechanic that was added by a DLC, but devastation is from the main game. The art of land warfare is therefore of significant . Additional religions in converted CK2 games: PDXCON Cookie Notice Press the up or down arrow keys to traverse through previously executed commands. 100 devastation takes a really long time to tick up. Each monarch point gives you a 5% chance to gain 1 prosperity that month, so the max is 90% which still leaves a small chance of you not getting any prosperity. Or you can do this with peasants or particularists. Espaol - Latinoamrica (Spanish - Latin America). OTOH IIRC devastation raises the cost of development. So actually getting the achievement plays like this: Attack Tunis, wipe out their armies, occupy all their lands, getting the Tunisia area first. Today we wrap up our feature breakdown videos and proudly showcase part 2:You can find part 1 hereIf you haven't already, be sure to check out our store page for domination here:Add to wishlistEuropa Universalis IV: . Devastation can be manually removed by developing a province. (affects AI as well), fervor [] [ OPTIONAL], flagship_galley [] [] [] [], flagship_heavy [] [] [] [], flagship_light [] [] [] [], form_union [] [ OPTIONAL], government_power(russian) [ OPTIONAL]. though, it doesn't devastate as much as looting does which is kind of disappointing. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. All rights reserved. This item has been removed from the community because it violates Steam Community & Content Guidelines. add_devastation [province id] [devastation amount], Search Our Database of 304 EU4 Console Commands. The monarch point modifier should remain, I would add a peace modifier which makes it grow at a faster pace since countries do better at peace than at war, maybe even an edict that makes it grow faster. This cheat is similar to the first example, but as we specified -1, this command removes 1 devastation from Bergslagen's devastation. Take them off otherwise so loot can recover as quickly as possible. White Peace any of their allies, they don't matter none. tribal_development [, ], vassalize [] [ OPTIONAL], window(wnd) [Arguments: open/close] [window gui name], Writes test entities for all countries to, Get Diplomatic Insult CB on neighbor / +60 opinion to neighbors, gives choice between heir with at least a 6 in. This guide will look at the best ways to achieve the maximum development cost reduction. Separatists, yes, so don't use them for this purpose. This guide is about getting the maximum development cost reduction possible, so developing your provinces is cheap and nice for institutions. There's many ways to get it, such as religion, ideas, and estates. Playing as the pope for a game and because of current geopolitics i cannot expand into Italy. A theologian, humanist, and high stab have obvious benefits. - Blockaded provinces now have -100% Local Trade Power instead of -50%. The provinces probably get raided by one of the north african countries which have "May raid coasts" in their national ideas or are a pirate republic. Best. Interactive corporate website, Extra Money (if not specified, gives 5000). This section will cover all the other things that can effect your development cost. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift+2, Alt+2+1, Shift+3,, ~, ^, , , or ` (key varies based on keyboard layout). Archived post. If that is the case, you could also start the game as qara qoyunlu, conquer your way through north africa, take sicily to cultur convert to italian and then conquer and raze the provinces needed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Espaol - Latinoamrica (Spanish - Latin America). /rant. We've reworked some internal mechanics so looted and scorched earth are no longer just binary-statuses, but instead they affect something we call devastation. In Europa Universalis IV, the world is divided into continents, regions, areas, and provinces. about 1 hour ago - BjornB - Direct link PLEASE NOTE THAT 1.34 SAVES WILL NOT BE COMPATIBLE WITH 1.35! Take provinces with forts, delete the forts, then return the provinces. "Justified Demands" modifier for 10 years, reducing AE by 5% and Unjustified Demands by 20%, Gives the "Just Causes" modifier for 10 years, reducing Aggressive Expansion by 20%. This command adds the specified amount of devastation to the specified province. Examples. Still takes a long war, but not nearly as long as otherwise. However I really don't know how can I get this, in wars after I siege and occupy the province the devastation rarely goes up from 10-20. Repeat until devastation is not 100. This item will only be visible to you, admins, and anyone marked as a creator. Crab Champions, the action-packed looter shooter with roguelike elements, has just released its Early Access Update 3 patch notes.Developed by the creator of Crab Rave, the game has become popular for its intense gameplay and captivating visuals. I will firstly go over the routes most players will take, then I'll talk about some more specific cases, such as Amsterdam. Your awful, boring, long achievement. TIL developing a province reduce devastation in said province. Just declare a random war on Tunis, that does NOT have the war goal on one of the four provinces that involve the Tunis area. You need to sign in or create an account to do that. Would be way easier (though not faster) to conquer the provinces, scorched earth them every time it's up until they reach 90, then use Return Province to give them back to Tunis. You are using an out of date browser. and our you can scorch enemy provinces now. All trademarks are property of their respective owners in the US and other countries. Development removes devastation at 5% . Couldn't you only occupy the Tunis area while using the conquest cb on a province outside so the warscore ticks against you and you get no call for peace? I was seriously annoyed/drunk last night - in hindsight, I made a mountain out of a molehill. We've been working on the 1.20 patch and its accompanying unannounced expansion for a while now. You can always vassalize through war. How do I get the devastation in a province to 100%? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Changes the state religion of the country to that of the ruler. Have religious rebels occupy those four provinces. Crap, cant believe I forgot about that, thanks for reminding me. Every time when loot is back to full, reloot the area for quicker devastation. It just prints, event [event id] [ OPTIONAL] [