After this Checklist there will be a mini-guide that tells you practically how to proceed for Treasure Hunter, also assuming that you got all the treasures available and that you have done/will complete the Cie'th Missions at one point or another. For instance, if an item required 70,000 EXP to reach max level, you would want to use an Ultracompact Reactor (+60,000 EXP) to fill as much EXP as possible with the most cost-effective material (the Ultracompact Reactor), and then fill up the remaining EXP with the next-best cost-effective material (the remaining 10,000 EXP with 13x Superconductors). I've grouped "families" of accessories together with the background color of the table. If she will be doing more Sentinel duties, Gae Bolg will improve her counter significantly. community members have thanked the author. Note that when you have to apply both few Ultracompact Reactors (1, 2, or 3) and greater amount of Superconductors, you should apply the Ultracompact Reactors first, since they cause the EXP Bonus to decrease less than the "greater amount" of Superconductors, and therefore you'll need to use less Sturdy Bones to get the EXP Bonus back to 3x. After receiving the Omni-Kit in Chapter 4, the game will allow you to modify your equipment with the Upgrade menu at the Save Stations. If you add the bare essential 4,380 EXP to a Black Belt Lv 1 to get a Black Belt*, and then use a Catalyst on the Black Belt*, you will get a General's Belt with 4,380 EXP, which corresponds to General's Belt Lv 4. when attempting to upgrade is money. For example, the Silver Bangle can be bought, found in treasures (in both cases it will start at Level 1), but it can also be acquired as an upgrade from the Iron Bangle (in this case it will start at Level 4). More info on the "practical differences" of these weapons can be found in the Weapons and Accessories page. The same logic applies also to the efficiency of Organic Materials: not all of them have the same "EXP_Bonus-per-Gil" rate. Bladed Lance: Buy: Up In Arms EXP: 24,600 Catalyst: Perovski, Dragoon Lance: Buy: Gilgamesh Inc. EXP: 38,040 Catalyst: Uraninite Tier 2: Dragonhorn, Partisan: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Rhomphaia, Shamanic Spear: Buy: Gilgamesh Inc. EXP: 38,040 Catalyst: Uraninite Tier 2: Heretics Halberd, Punisher: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Banescissor Spear, Pandoran Spear: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Calamity Spear, Taming Pole: Buy: Gilgamesh Inc. EXP: 54,800 Catalyst: Uraninite Tier 2: Venus Gospel, Gae Bolg: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Gungnir. They can be upgraded to the Formalhaut Elites by use of Uranitite as a catalyst and then to the Total Eclipses with a Trapezohedron. Money components will do almost nothing for an item, but can be sold for money. Dump all 36 components on an item at once. Having held all weapons and accessories the player earns the Treasure Hunter achievement/trophy. nthetic, Money, and Catalyst. Any given weapon can be upgraded to a star rank, meaning. Final Fantasy XIII weapon upgrade walkthrough - how to upgrade your weapons easy! For Snow and Light you are best off giving them a high str low mag or high mag low str weapon. Every Tier 2 weapon requires a Trapezohedron to evolve into Tier 3. Moreover, you should already have these accessories (the grade-1 elemental accessories) from treasure spheres in the first Chapters of the game. 1) Select the Weapon you are trying to upgrade 2) Input the level and exp you currently have on the weapon 3)Select the multplier Choose 3: (you should have used 36 organic items ex Vibrant. Name. The reasons for this should be obvious: the lowest-grade accessory of a certain type (such as the Iron Bangle) can't have the second row, since it can only be acquired as a Lv 1 item, and not by upgrading another accessory. Fang uses perhaps the most straightforward weapon in the game; a spear. Tier 2 weapons must be synthesized by first leveling up an existing weapon through the crafting system then combining it with the appropriate catalyst. Therefore, try to always add the minimum EXP you need to reach max level with an item, because all the exceeding amounts will be wasted! Obviously you dont want to use an ultracompact reactor on an item that only takes 23,000 exp to level up to the max. For example under cobaltite below, it says you need three; thats in total, not for each weapon. In total, there are eleven different Ranks, which have been traditionally named from Rank A to Rank K (sometimes people use a numerical nomenclature; Rank 1 corresponds to Rank A, Rank 5 to Rank E, and so on). Each character has access to a variety of weapons in Final Fantasy XIII, and each of these can be upgraded and leveled up two times. Then pick the cheapest ones indicated in the Weapons Checklist table and take them to Tier-3. Hope's weapons are mainly geared towards magical use, and that should be your deciding factor, as he can't learn any of the "strike" Ravager abilities even if you wanted to make that his primary role. Vanillas Ultimate weapon is the Nirvana. However, if Hope will be your Medic and Ravager when he's not healing, Otshirvani will make him much quicker, especially when attacking a staggered enemy. There are two reasons this is your first completely maxed weapon: 1) Fang is a straight badass and opens up great pre-postgame farming once you get that last ATB slot 2) Maxed, it can be dismantled into 3x TRAPS, saving you a lot of farming. Both of them involve using Sturdy Bones, Vibrant Oozes, and/or Barbed Tails. use the charts in the next few pages for each character, thats what! The expensive weapons from Gilgamesh, Inc. can be obtained as a "Party Drop" from the bosses of the Faultwarrens. This is why even if Ultracompact Reactor is more efficient, it's not necessarily the best choice when the EXP to add is small. how does this version work with multiple disks on XSX? The best Organic Materials are: Sturdy Bone, Barbed Tail, Vibrant Ooze. Hopes Ultimate weapon is the Nue. Its drawback is the Stagger Lock property, but this is mitigated for Commandos, who are not the primary enemy staggerers, like Ravagers are. For more info about farming Adamantoise/Adamantortoise and Shaolong Gui/Long Gui please refer to the Post-Ending page of this guide. If youre the type of person who wants to squeeze every single possible experience point out of your items, you can do it the long way. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Resident Evil 4 Clockwork Castellan Locations. Final Fantasy Wiki is a FANDOM Games Community. Platinum Ingots. Weapons: Which can be Dismantled into Paladin - 1 shown. Things are not exactly as simple as this, since every piece of equipment has a certain "Rank" (sometimes referred-to as "Grade") which determines how effective materials will be when used on it. Once a weapon has gained enough experience, it can be upgraded via specific components to a second tier, and ultimately, to a third tier weapon. If you want to have Lightning be a Ravager to take advantage of her great abilities, including Army of One, you'll want to choose between Blazefire Sabre, your starting weapon with great stats but no special property and a useless synthesis group, and the Lionheart, which has worse stats, but the great Quick Stagger property and the Gestalt synthesis group for when she's leading the party. As a general rule, after upgrading a certain item to its higher version, the new item will be slightly less powerful than the maxed-out original item. So there you have it; the list of the various catalysts youll need to upgrade every weapon in Final Fantasy 13. The number needed is for upgrading every weapon. For now, just know that the Superconductor will be used to add "small" amounts of EXP, while the Ultracompact Reactor will be used to add bigger chunks of EXP. In total, for both weapons and accessories, you need: 1x Rhodochrosite, 4x Cobaltite, 33x Perovskite, 20x Uraninite, 1x Mnar Stone, 12x Scarletite, 5x Adamantite, 5x Dark Matter, 6x Trapezohedron. Its sorted by character, as well as giving you plenty of information; item exp, gil costs, and weapon names, for example. I will write the name of the Tier-1 weapon (the one that is the cheapest to upgrade from Tier-1_Lv-1 to Tier-3) in parenthesis after the name of the Tier-3 weapon (for example, "Omega Weapon (Organyx)"). Fire Set (8x sources available): 2x Ember Ring in Vile Peaks, 1x Ember Ring on Palamecia, 2x Blaze Ring in Eden, 2x Blaze Ring for Cie'th Mission # 27 and # 53, 1x Ember Ring by dismantling Fire Charm.Ice Set (4x available): 2x Frost Ring for Cie'th Mission # 11, 1x Ice Charm in The Archylte Steppe, 1x Ice Charm in Mah'habara.Lightning Set (7x available): 1x Spark Ring in Lake Bresha, 2x Spark Ring in Vile Peaks, 1x Fulmen Ring in Sunleth Waterscape, 1x Spark Ring on Palamecia, 1x Fulmen Ring from Cie'th Mission # 06, 1x Lightning Charm in The Archylte Steppe.Water Set (6x available): 1x Aqua Ring in Sunleth Waterscape, 1x Riptide Ring in Sunleth Waterscape, 1x Aqua Ring in Palumpolum, 1x Water Charm in The Archyte Steppe, 1x Riptide Ring in Sulyya Springs, 1x Water Charm in Sulyya Springs.Wind Set (5x available): 1x Zephyr Ring in The Archylte Steppe, 1x Wind Charm in The Archylte Steppe, 1x Gale Ring in Taejin's Tower, 1x Gale Ring in Orphan's Cradle, 1x Gale Ring for Cie'th Mission # 52.Earth Set (4x available): 1x Clay Ring in The Archylte Steppe, 1x Earth Charm in The Archylte Steppe, 1x Clay Ring in Taejin's Tower, 1x Siltstone Ring for Cie'th Mission # 39. The party member that can use this weapon, The passive ability granted by this weapon; purchaseable weapons with a passive ability will grant a superior version of that same ability once upgraded; not all passive abilities are helpful; if you hover over the ability name, the tooltip text will describe the ability's effect, This indicates the range of strength granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the strength score, This indicates the range of magic granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the magic score, Some weapons may contribute towards a synthesized ability; you will also need to equip at least one accessory with the same synthesized ability to gain its effects; details of the trigger requirements and effects of the synthesized ability can be found on its information page, The cost to purchase this weapon from a retail network, if it is available for sale, The amount of gil you would receive for selling the weapon to a retail shop at its minimum level; value increases as the weapon gains levels; if you hover over the value, the tooltip text will give you the exact per-level formula for the value, Each weapon has an associated rank, which determines how much experience the weapon gains from components of any given rank; a higher-rank weapon typically requires more or higher-quality components to upgrade, The per-level cost to upgrade this weapon; this cost increases at each level past the first, as indicated by the formula, The number of times this weapon can be upgraded; the weapon actually has one more level than the number listed, the master level, which is indicated by a ; note that for non-purchaseable weapons, some lower levels cannot actually be reached, since the weapon is created at a higher level, The total amount of experience required to take this weapon from zero experience at level 1 to level ; the full value is listed even for non-purchasable because the amount of experience accumulated on a master weapon is carried over when it is upgraded; for a breakdown of exactly how much experience is required to master a weapon from any given level, view its information page, If this weapon is mastered and upgraded, it turns into a more powerful weapon; because accumulated experience is carried over, the new weapon will be created above level 1, as indicated here, When a weapon is mastered, you may use this catalyst to upgrade it into a new weapon, The first chapter in which the weapon can be purchased, found, or upgraded from another weapon. You don't want to waste experience on a weapon that will be maxed out in 100 XP. Welcome to the Final Fantasy 13 Weapon Upgrade Guide! Refer to the first tables of this page to know how to upgrade them efficiently and as cheaply as possible. Ergo, the Ultracompact Reactor is better. Fang also has access to both the Ultimate Physic and Ultimate Magic synthesis group abilities, with Dragonhorn and Shamanic Spear, respectively. Organic components will always add to the multiplier, while Mechanical components subtract from it. Each character has access to a variety of weapons in Final Fantasy XIII, and each of these can be upgraded and leveled up two times. Organic components give very little exp but will increase your multiplier. So what do you equip on him? Every Tier 2 weapon requires a Trapezohedron to evolve into Tier 3. In other words, Superconductors and Ultracompact Reactors are still the two best Inorganic Materials, whether the item you're upgrading is Rank A or Rank K, or anything in-between. The Sacrificial Circle gives awesome strength and magic stats at the price of a large hit to your HP. During the course of the story you can have acquired (from fixed treasures, fixed drops, and Cie'th Missions rewards) these Catalysts: 5x Rhodochrosite, 4x Cobaltite, 2x Perovskite, 7x Uraninite, 3x Scarletite, 5x Mnar Stone. Your starting weapon is a good all-arounder in the beginning, but once you decide on your role, you should switch to one of the others. What is the best CP farming and gil farming area POSTGAME??? Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate . You can however invest in accessories since they're fairly cheap to max (sans catalysts). All the Tier-1 and Tier-2 weapons have unique names, but the Tier-3 weapons of the same character share the same name. So, you've reached the end of the game, looted every possible treasure, dug up 20x treasures with the Chocobo, finished all the Cie'th Missions, and you're set and ready to farm Gil and Catalysts to complete Treasure Hunter. Lightning's weapons all balance their advantages with serious disadvantages, so make sure you choose the right weapon for the job. Choosing a weapon. Flamberge: EXP to Max: 445,950 Omega Weapon E, Enkindler: EXP to Max: 280,830 Omega Weapon EXP: 1,419,867, Razor Carbine: EXP to Max: 437,550 Omega Weapon EXP: 1,296,897, Peacemaker: EXP to Max: 236,350 Omega Weapon EXP: 1,460,247, Helter-Skelter: EXP to Max: 332,560 Omega Weapon EXP: 1,380,087, Apocalypse: EXP to Max: 233,220 Omega Weapon EXP: 1,514,127, Durandal: EXP to Max: 332,570 Omega Weapon EXP: 1,380,087, Ultima Weapon: EXP to Max: 221,900 Omega Weapon EXP: 1,482,487. ALL RIGHTS RESERVED. In addition, you will need 15 P, 13 U, 4 C, 4 A, 1 D, 11 S. If . The grand total for a diligent player that will only have to farm the least possible is 6,495,180 Gil. Feral Pride: EXP: 445,950, Save the Queen EXP: 1,246,803, Winged Saint: EXP: 218,210, Save the Queen EXP: 1,432,393, Warriors Emblem: EXP: 154,752, Save the Queen EXP: 1,526,976, Battle Standard: EXP: 476,940, Save the Queen EXP: 1,150,713, Soul Blazer: EXP: 153,000, Save the Queen EXP: 1,526,313, Indomitus: EXP: 477,568, Save the Queen EXP: 1,164,801, Midnight Sun: EXP: 438,600, Save the Queen EXP: 1,251,536, Solaris: EXP: 280,830, Save the Queen EXP: 1,369,773. HiryuMK 12 years ago #1. Upgrading a Tetradic Tiara (which you already have from Chocobo treasures, and you are more than likely to never use it as an accessory since it's pretty useless when you can buy Aegisol for 12,000 Gil) to max level costs only 4,000 Gil. Youll end up needing to grind money in order to afford all the Ultracompact Reactors youll need for the Ultimates. Each weapon has three "tiers", and the name of each weapon will change from one tier to another. Or something. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. You get the Pearlwing Staff fairly early, so that's a good weapon to start with, and if you take it all the way to its ultimate form, it will reward you with the highest magic of any of her weapons, though it doesn't have a special property and its synthesis group is worthless later in the game. You can farm these as soon as you find the monster, but its still late in the game. You can also obtain these accessories by dismantling the corresponding grade-3 elemental accessory (which you may obtain from a copy of the grade-2 elemental accessory, often received from quests available in the post-ending game). Another copy can also be obtained by upgrading the Gold Watch- Survivalist Catalog: one is obtained as reward for Cie'th Mission # 15. So what do you do now? For the ultimate form, all weapons use the Trapezohedron catalyst after you've maxed their levels. This guide sets out to give you instructions and item lists that you may find useful for upgrading every weapon in the game. Listed below is the Tier 2 weapon, how much EXP it takes to max level it, and how much it takes to max-level its variant of the Save the Queen. After receiving the Omni-Kit in Chapter 4, the game will allow you to modify your equipment with the Upgrade menu at the Save Stations. The most important things is that you pick a single weapon per character and stick with it. The only other weapon to note is the Feymark, which has a very high magic stat and no strength is used for extremely specific fights where you might need its Ultimate Magic synthesis group. Obviously, in a "real case" where an item requires 70,000 EXP, you want to factor also the EXP Bonus. Synthetic components will decrease your multiplier, but give a lot of exp. 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For more info about farming Adamantoise/Adamantortoise and Shaolong Gui/Long Gui please refer to efficiency. This page to know how to upgrade every weapon in Final Fantasy XIII weapon upgrade walkthrough - how upgrade. Its still late in ff13 weapon upgrade guide game know how to upgrade them efficiently and as cheaply as possible sets out give! For the Ultimates change from one Tier to another obviously you dont want to waste on! Abilities, with Dragonhorn and Shamanic spear, respectively need three ; thats total! Give very little exp but will increase your multiplier, while Mechanical components subtract from it then to the Eclipses... These weapons can be upgraded to a star rank, meaning the of!
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