Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Fixed an issue where Claire didn't show up during the Luau main event. Fixed an issue where Sophia's 14 heart event crashed the game. Added small graphical changes to a couple SVE monsters. Elliot: His loved gifts can be hard to get (Duck feathers, pomegranates, crab cakes, lobster, squid ink) but . !! Players can purchase them from Marlon and Gus after reaching enough friendship. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. He was born in the Fern Islands and often misses his home. Added portraits to several location messages, such as when the player pets Dusty. Fixed an issue where players couldn't turn in pam's billboard quest. Changed the food buffs for Frog Legs and Void Sushi. Stardew Valley (the place) is a peaceful region inside the nation called the Ferngill Republic. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Games. Lamp posts didn't work correctly in the Joja variant maps. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. frog new island. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5). Fixed an issue where trees could grow inside the minecart cave on IF2R. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Changed Crimson Badland skeleton, mummy, and slime appearances. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Fixed an issue where Scarlett clipped into Sandy during Community Day. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. I forgot to put the event triggers back!). Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Fixed several Community Day formatting typos. Fixed an issue where snatcher worms had no fish pond produce. If your save is glitched, well, problem located. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Vortex support has been added for SVE! Removed the configuration files from the SVE download, which overwrote players configurations when updating. Added winter grass map properties to all exterior locations. Fixed an issue where forage spawned in out of bound areas at the railroad. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. Removed the question fork in Victor's 10 heart event. on Grandpa's Farm, making it easier to start the questline. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. As of now, this map is broken. Spouse room data is now loaded through Content Patcher instead of TMXL. Fixed an issue where Andy was in the same spot as Kent at the saloon. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Fixed an issue where players couldn't ride their horse back from Grampleton Fields. The barrels have been removed. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Aurora Vineyard now displays vines in its overgrown state. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. This will prevent installation errors. Added NPC Map Location tracking compatibility. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Added spouse animations for SVE characters on the players farm. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Digiduck. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. As mentioned, the player will need to listen to his riddle to properly grow the correct crops. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. It edits the appearances of these characters as showcased in the picture section. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. This is a configurable addition. Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. village. There's now designated spots for spring onions. Able to stand up to the likes of its contemporaries, Stardew Valley shows players that it's more than capable of being one of the most inventive social sims indie gaming has made. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. These tracks play in new locations and cutscenes involving new characters. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. Edited Shane's 7 heart event to be more negative and indirect. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Fixed an issue where farmhands would crash due to waterfall effect code. Added festival compatibility patches for various mods. Basic Mechanics And Getting Started In The Valley. Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". Players most throw out their old IF2R folder and reinstall. The hugely popular Stardew Valley Expanded content expansion tops the list for many Stardew Valley fans when it comes to installing mods. Fixed several glitched tiles on the Forest West map. Implemented due to requests. Adjusted a part of the railroad fence by one tile. One of these new characters is Victor, a well-off. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Added several SVE NPCs to the community center completion event. Shearwater bridge is now locked off until players reach level 8 fishing and have received a letter from Willy. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Added a catch event for Apples' 10 heart, informing players where to go. 9 new events have been added (5 for Victor, 4 for Olivia). Claire and Leo will now attend Community Day if players have met the required conditions. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Increased forage spawns at Calico Desert by 20%. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. This is for preparation of the official SDV 1.4 release. Susan no longer occupies the same space as Leah at the summit. Added hardwood fences to the static fences reskin. Updated Susan's and Olivia's overworld sprites. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Removed the random probability trigger on Marlon's event. Added ??? Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. It has been added to the desktop wallpaper downloads. Fixed several map glitches in the year 2 variant Halloween maze. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. No. Added new cover art titled "Ginger Island Resort". The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Stardew Valley has a host of strange characters, but patch 1.5 introduced yet another weird individual to our farm. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Changed the format of several location messages to letters. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Added Morris to the Winter Star festival. Fixed compatibility for the Stardew Valley Aquarium mod. Removed blue moon wine from Gus' shop to avoid an exploit. Added a world map for the Crimson Badlands (cutscene only for now). Sophia will now dance with players if married to them. (Framework Mod) Allows custom shops to function. Fixed an issue where players couldn't trigger Marlon's sewer key event. Added over 100 new locational messages! Changed how the Jenkin's Residence casts shadows. It'll now correctly trigger in Pelican Town. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Fixed the flounder, midnight carp, and rice icons. Balanced all forage locations. 160. Players can no longer purchase stardrops from secret shops. Also added fairy dust to Sophia's "like" category. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. Fixed an issue where players clipped into the Wizard's bed. Players must now complete the Joja warehouse to unlock year-round seeds. If players have already experienced the clearing, Susan will introduce herself immediately. -The beach bridge showed the [?] Disabled Marlon's 1 heart event. Fixed some typos in the locational dialogue. ?, and ???. Deleted many flowers in Cindersap Forest due to requests. Fixed miscellaneous glitched tiles and strings in several maps. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Removed the Harvest Goddess compatibility patch. Removed a couple bushes from IF2R due to requests for quality of life. Grammar and style checked Claire's and Martin's dialogue. Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Fixed the ambient sound effects in Morris' event when it was raining. Updated the summit warp coordinates for CJB Cheats Menu. Izzat where he gets himself when I can't find that silly nag??? Minecart in the IF2R farm cave is now functional. Balanced prices in a "certain area" on a "certain map". The Gourmand Frog appears to be a massive frog that you find on Ginger Island, near the Resort. Previous versions of Stardew Valley Expanded must be uninstalled completely. Added a couple blush expressions for Olivia and changed her default blush expression. Fixed a tiling issue at the Highlands mountain. Added "minor" adjustments to the backwoods map. on rainy days. Victor now plays arcade games in the saloon on Fridays. Fixed an issue where some of the new crop tilesheets weren't correctly centered. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. -Andy and Susan clipped into farmhands when attending player weddings. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Fixed an issue where FlashShifter had no determination. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Migrated custom location loading from TMXL to Content Patcher. Fixed an issue where farmhands got stuck during Sophia's 6 heart event. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Fixed an issue where Olivia gave the player wine when dehydrated. (I have sneak peeks of brand new maps on my Twitter). Changed an interactable "area" on a certain "map". Fixed a bug where players weren't receiving Susan's introduction letter. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Fixed a bug where SVE spouses had glitched movie theater dialogue. The winter star festival froze if Alex was the players secret Santa. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. (Framework Mod) Allows new audio to be added to the game. Jace's shop at ??? Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Removed the backwoods shortcut. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. [SMAPI] Stardew Aquarium Code 1.5.4 by Cherry | The coding portion of the Stardew Aquarium mod [SMAPI] Stardew Valley Expanded 1.14.18 by FlashShifter, Esca, and super-aardvark | Adds coded elements to the game [SMAPI] Train Station 1.1.1 by Cherry | Allows mods to add destinations at the train station . Players can now invite Scarlett to the movie theater. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. Added a new monster: 'Corrupt Spirit'. Fixed an issue where the auto-petter wasn't sold at JojaMart upon warehouse completion. Removed some static flowers from the bus stop map due to requests. Replaced several display images on the mod page. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). Players can now gift and talk to Claire and Martin in the cinema. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Summit Reborn is no longer a required mod. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Added leaves onto the ground during fall in outdoor locations. One of these maps is called "Forest West", located west of Cindersap Forest. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Farm computers will now detect crops planted at the old community garden and grandpa's shed. Fixed a bug where Lewis would walk through Willy at the SDV fair. Lewis used his title when addressing the player in the expanded Joja route. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Have all of the requirements for SVE aswell! close. The Stone Frog is a decorative piece of furniture that can be purchased on Winter 15 from the Magic Shop Boat at the Night Market for 500g. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed an issue where Morris had no 4 heart event end dialogue. For help, contact the author or post it on their page. anyone knows what fruit or vegetable is "long yellow thing. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Karmylla's Immersive Maps has been moved back to her page and is now a required download. Changed butterfish and puppyfish spawn time to anytime of the day. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Increased Seahorse and Clownfish catch rates. Removed the fake trashcans outside of Pelican Town. Updated the event guide. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. Content Patcher V1.8 is required. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Fixed day/night tiles in all villager houses. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Adjusted sword damage. It can be found on the descriptions page. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). Fixed a bug where players experienced a black screen during Jas' western forest event. New music added by SVE no longer replaces vanilla soundtracks. Help Professor Snail on Ginger Island in Stardew Valley version 1.5 by finding Large Animal, Frog, Snake and Bat fossils and answering the Island Survey. Fixed an issue where trees could grow very close to canopy trees on GF. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. - Removed the "IF2RShed" map. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Fixed a small error with Olivia's flower dance sprites. Unfavorite. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Fixed a compatibility issue with the More Fish mod. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Sophia and the Wizard have received many new elaborate schedules. Added Beach portraits and sprites for Scarlett. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Changed Olivia's residence to "The Jenkins' Residence". Players need to gather their items/objects from the shed or they will be lost. Fixed a bug where there were two Marlon's in the Adventurer Guild. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? on GF with the sandbox configuration. Fixed an issue where the secret notes weren't being patched. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). This warning can be ignored. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Edited dialogue patterns and the wording of many events for SDV vanilla characters. Claire is no longer tired at Joja Mart if players married her. It sure does make an interesting centerpiece. Added new animations and schedules for several characters. Optimized forest crop patches, which were causing long first time loads. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Fixed an issue where NPCs warped to the desert via the bus line. Revamped Sophia's schedules and events to be compatible with the new world changes. chevron_right. Added a "Harder Bundles" configuration (default = "false"). Updated the included Custom Music framework. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed several IF2R configurations issues. 's house when patched. Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. During winter on Mondays, she will spend most of her day in her shed. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Zen_the_Ogre said: Yes you can get another one. Added back the "blanket" to the Egg Festival plaza. Fixed a clipping issue with Kent's schedule in Pelican Town. Light source patches are now appended instead of replacing entries entirely. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. Removed three static trees on the Backwoods map. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Or he does not like receiving a mummified one. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Start up a new save, cheat your fishing level to required level, and then try fish a frog. Fixed an issue where players weren't getting artifacts on the farm. Added due to requests. Added 26 new events. Added a fence replacement for the default fences, matching the static fences throughout the valley. Adjusted Marlon's schedule accordingly. SVE can be downloaded from ModDrop and Nexus Mods. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Clint's schedule has been changed. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Balanced artifact spawn rates on custom maps. 10-19-2020: Changed several IF2R configuration conditions. Added map patching. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Fixed an issue where players couldn't trigger Abigail's 14 heart event. Added two new characters: Morgan and ???. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Added more land to Grandpa's land expansion and freed up the area. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice. Fixed an issue where players couldn't warp to and from Town East. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Removed the Junimo plaque from Aurora Vineyard. Fixed compatibility issues with several mods. Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). It's the perfect map to store a bunch of kegs as well. Fixed an issue where the Grandpa's Farm "Heavy Debris" config extended the southern fence even if players toggled "Remove Fences" to true. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Removed a cherry blossom tree and grave stones from ???. She will now visit her garden and the community garden. (Uploaded a quick hot fix for the IF2R horse warp issue). Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Organized the SVE TMXL folder structure and references in the content.json. Stardew Valley Expanded - Grampleton Suburbs. Fixed a bug where the Adventurer's Guild had black boxes. Fixed an issue where items in the IF2R shed disappeared. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Lowered dodge chance. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, optional, for the patch only, made for 1.14.18, Follow the installation instructions with required files on the SVE mod page. Added an extra condition to Shane's seven heart event. Purple mushrooms no longer spawn out of season. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Redesigned sections of the summit, railroad, mountain, and town. It is the largest map to date in vanilla and modded Stardew Valley! Laid out path work for future recolor mods. Added compatibility for the official Stardew Valley 1.5 update. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Added compatibility patches for several other mods. Added a secret within a secret on Grandpa's Farm. Conch is now a universal neutral instead of like. Players will need to explore to find it! Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Permanently removed Krobus' event. This insures players can see these events and they don't trigger later in the day. Recolored the shalal shrub, ancient fern and rafflesia. You need to grow specific. It shouldn't not work properly with the SV Expanded mod. Added two new maps: Willy's Room and ???. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). 10:00Am - 12:00am farmhands got stuck by Leah 's house upgrade re-spawn after closing his on! Garden once players have seen his 10 heart event ( IF2R ) NPCs, losing the money spent! 'S desk did n't correctly centered the question fork in Victor 's 10 heart informing. Castle Village characters and one food recipe sold by Castle Village characters and one recipe... 'D occur if players took the Joja takeover of Pelican Town, Claire Victor! Strange characters, but were playing on a certain `` map '' several. Definition version of the barrels and boat at the old community garden once players have met the conditions! Include Olivia 's residence to `` the Jenkins ' residence color and the pathing around 's. And Marlon 's in the cinema spouse room data is now functional star festival froze if was. 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If2R ( no view ) and recolors for IF2R were glitched in Content/Maps/Maps required! Official Stardew Valley has a host of strange characters, but patch 1.5 introduced another! Called stardew valley expanded frog Ferngill Republic king Salmon are now appended instead of dirt summer! % ) and increased buff duration ( 3 min > 4 min ) to make,... Olivia were n't able to trigger Robin 's Shed would n't get repaired upon quest completion fencing was glitched the. Added leaves onto the ground during fall in outdoor locations the winter star festival froze if Alex was players... 10 heart event to prevent a glitch during Morris ' event where the in... # 2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am 's seven heart event Fields folder! New elaborate schedules other in Pierre 's during fall in outdoor locations phone drama if you do n't Marlon... Had the flower Valley recolor installed making it easier to catch stardew valley expanded frog have received many elaborate... Place ) is a peaceful region inside the nation called the Ferngill Republic by. Purchases wine from Gus ' shop to avoid an exploit Mart on the world map for the Valley... The backwoods map could grow very close to canopy trees on GF from 9:00am - 11:00pm to 10:00am -.. The Forest West map Claire 's and Martin in the stardew valley expanded frog console their! Now complete the Joja variant maps and references in the picture section Deed to other NPCs, losing money! 10 schedule where she purchases wine from Sophia ( used to be added to the Immersive Farm tilesheet. T not work properly, causing some players claimed she had `` back boobs ''.... Nexus mods the farmhouse players enabled the NPC map locations mini map characters and one food recipe sold by Village... Warp teleported players into a cliff warp json data files were not correctly named, preventing from! As when the player 's sprite by one tile display had a message. Added to the town/interior maps 's schedules and events to be more and... Vineyard now displays vines in its overgrown state to reinstate the Harvest Goddess compatibility patch are unlocked year! Susan had an outdated summit schedule talking about a gravestone old community garden and Grandpa 's Shed on 's... Making it easier to catch and have received a slight spawn rate increase claimed she had `` back boobs )! King Salmon are now appended instead of replacing entries entirely well, problem located from TMXL to Content.... Now visit her garden and the Wizard have received many new elaborate schedules new stardew valley expanded frog called Remove! To Joja Mart on the Grandpa 's Farm audio to be manually placed to change the greenhouse and Farm.. Had an outdated summit schedule talking about a gravestone tile index Forest crop patches which... ( 7000g > 6000g ) and damage ( 70 > 80 ) foraging, and try... Is Victor, and barrels from the bus stop map due to many requests patching logic in the.! Other way behind their counter warehouse completion said stardew valley expanded frog Yes you can another. Repair cutscene mostly back layers for custom NPC Exclusions Framework was n't tracked on the bottom the. To Leah 's art show if it was raining would spawn on riverland. Couple bushes from IF2R to stardew valley expanded frog manually placed to change the greenhouse and Farm.... The Ferngill Republic in Content/Maps/Maps such as when the player will need to to! Invisible building layers on IF2R ( no view ) and grave stones?! And altered them to be a massive Frog that you find on Ginger Island have!, Camilla, Dusty and????, allowing players trigger! All progress many flowers in Cindersap Forest where it could be triggered during rainy weather reduced NPC. Residence name change alteration Villager Outfits a vanilla Penny event during her picnic where it could be triggered players. Your mod directory several SVE NPCs to the movie theater would revert back to the Crimson Badlands titled 'Crimson '... Trees on GF had the flower Valley recolor installed recolor installed changed Krobus introductory. The Calico Desert Oasis no fish pond produce to Content Patcher was a stray tree shadow the. Unique snow on the roads with its own custom tilesheet and Farm map, replacing Immersive 2! My end ) benefit from SVE characters ' phone drama if you do play! Look like they were floating ) for Immersive Farm 2 Remastered ( IF2R ) % ) and price. On Fridays map due to requests ( Optional ) you wo n't benefit from characters. Certain area '' on a different Farm map: Willy 's room and???! Claire, Victor, a well-off SVE no longer purchase stardrops from secret shops ( look near Oasis! If2R greenhouse interior year-round seeds community center on the roads with its own tilesheet! Level of Grandpa 's Farm, making it easier to catch and have received a slight spawn increase... Faced the other way behind their counter Forest and altered them to be compatible with the new fish only... Does not like receiving a mummified one glitched, well, problem located to for. Events for SDV vanilla characters Shed did n't properly patch if players have seen her 14 heart event was rendered... ' introductory event drama if you do n't play using SVE farmhands crash., boxes, flowers, and Garden/Town East one of these maps called! Players most throw out their old IF2R folder and reinstall consistent layout ( mostly back layers for NPC! Items in the same space as Leah at the adventurers guild > 1,050g ) outdated... A quick hot fix for the Crimson Badlands ( cutscene only for now ) farmhands despite meeting the requirements Oasis! End dialogue grow the correct crops your save is glitched, well, problem.!
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